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Clash of Clans maker Supercell is opening its first North American game studio headed by industry veteran Ryan Wener.

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The idea is to make games that you might not expect from Supercell, including games that run on any platform, not just sản phẩm điện thoại devices, Wener said in a blog post. Helsinki-based Supercell has been one of rarities of the di động game industry, with hits such as Clash of Clans, Clash Royale, hay Day, Boom Beach, and Brawl Stars. Revenues in 2020 topped $1.48 billion.

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Wener said in a blog post that the company is taking advantage of the development talent in North America, “long-recognized for crafting great, deep gameplay experiences for PC & consoles.” và it is combining that with Supercell’s “culture of independent teams and approach to making great games played by the biggest audiences for years and years.”

He said, “If you’re an ambitious founder-type game developer who wants khổng lồ try khổng lồ answer that question together with us & to make amazing games played around the world, then we should talk. I’ll try khổng lồ explain what we think we can make, why you should bởi vì this here, & who we’re looking for to lớn join us.”

Wener has been at Supercell for almost nine years, and he spent eight years in product management at Activision. He was a product manager on Destiny và was a director of global brand management for Guitar hero and DJ Hero.

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Games you might not expect from Supercell


Above: Boom Beach: Frontlines is a zany new kích hoạt game from Supercell’s Space Ape Games.